Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Exalted Greater Daemon of Khorne | * | 20 | 10 | 4+ |
Unit Abilities |
---|
Drawn in for the Kill:
At the start of the enemy movement phase, pick 1 enemy unit within 3" of this model. That unit cannot retreat in that phase. |
The Land Rebels:
At the start of your hero phase, roll a dice for each enemy unit within 8" of any friendly models with this ability. On a 5+, that enemy unit suffers 1 mortal wound. |
Fly:
This unit can fly. |
Command Abilities |
---|
Rejoice in Exalted Slaughter:
You can use this command ability at the start of the combat phase. If you do so, pick a friendly model with this command ability. Until the end of that combat phase friendly Khorne Daemon units wholly within 18" of that model are eligible to fight in that combat phase if they are within 6" of an enemy unit instead of 3", and they can move an extra 3" when they pile-in. |