New Recruit News

Game Assistant rework

Hi all!

The Game Assistant has been improved!

  • It is now possible to save/load multiple games, instead of having just one save.
  • The Game Assistant is now available for The Old World! Only the victory point calculator is in for now, but I think it's the most useful part. I may add the spell card management later if there is demand. It should also work in connection with the tournament tool!

Update summary

Hi everyone, here is a summary of the new features added to New Recruit in the past few weeks/months. A lot of work has been done to improve the capabilities of the tournament tool.

  • New option for mobile devices: there is a new option in Menu / Options / General: Show the menu at the bottom of the screen on mobile devices
  • New option: Under Options / Army edition there is " Include constant options in the main view". "Constant options" are selections that are mandatory on a unit, you can decide to show or hide them from the option list displayed in the main builder view. When editing a unit, you can show/hide these "constant options" by clicking an icon on the header of the panel. Example below

  • Tournaments: it is now possible to create tournaments that use double elimination brackets. In a double elimination bracket, players are knocked down to a loser bracket when they lose a game. These can be combined with "group rounds" or "swiss rounds".
  • Tournaments: You can now generate a playoff bracket (double or single elimination) at any stage in swiss rounds tournaments. This will generate a bracket and place the top X players into that bracket (X being prompted when you click the button). You can use that to create tournaments with just a bracket and 0 swiss rounds as well.
  • Tournaments: It is possible to create "Groups" tournaments without a playoff bracket. Previously you could only create groups+bracket tournaments.
  • Tournaments: In Groups or Groups+Direct elimination tournaments, you can now generate the groups (now called "pods") using the rankings of a League that the tournament belongs in. This will place players into pods based on their ranking in the selected league, putting top players together. An option may be added later to instead put one top "seeded" player in each pod.
  • Tournaments: There is a new button to import players from a past tournament into a new tournament. It will pull the rankings from the selected tournament and import the top X players from the past tournament into the new tournament. This may be improved later by generating a list of players, selecting the top players by default, but letting you manually chose which players to import. At the moment you can always import a bit more players than necessary and delete players that you don't want to import.

Update 242

Hello everyone, here is a summary of the changes to New Recruit in the past month that you may have missed!

  • Tournaments: greatly improved the LOG tab. You can now filter log events, account name of the initiator of events is displayed and more events are now added to the log (previously there was only pairing related events), like game results submitted.
  • Tournaments: improvements to multiple list per players management. When a player has more than one list, they can select which list was used for each match. Further improvements to multi list tournaments will be made to accommodate online tournaments/leagues, to automatically allow players to submit new lists after certain rounds. Right now the tournament has to be changed to OPEN status to let players submit new lists which is not very convenient.
  • Tournaments: Added a new option to the Tie Breakers (under Scoring), to use POINT DIFFERENCE instead of just points total as a tiebreaker when generating rankings
  • Builder: It is now possible to add comments to a list (requires a NR subscription). This will be improved so you can attach comments to forces and units in the future, not just the list itself
  • Favourites: fixed some bugs with favourites not saving properly, and added the possibility to rename them
  • Builder: There are now links to rules that are referenced by other rules in descriptions. This previously was only available for T9A but should now work for all games.
  • The Old World: added faction icons, thanks to Warhall for providing them! Warhall is an amazing wargaming simulator, available for The Old World, The 9th Age, Armada and Warhammer Armies Project, check it out if you have not tried it yet! You can even play it in the browser without having to install anything on your computer.

Update 235

Hello everyone,

With the release of The Old World, we've been super busy and I have not posted updates about new features in New Recruit for a while, but in addition to the support of The Old World, there have bean numerous small improvements along the way that you may have missed. Here is a summary:

  • The Old World is fully supported, most bugs and errors have been fixed but please keep posting any error you spot on Discord!
  • My Miniatures: there is now a Duplicate button
  • My Miniatures: new filter to only show Unpainted or Not Built miniatures, so you can easily see how much work is left :)
  • New option : Menu / Options / Army Edition: "Show units on several columns in the main view (large screens only)"
  • Battlescribe Import: You can now select multiple files at once when importing ROS/ROSZ files to instantly import all your lists from Battlescribe
  • Warhammer 40k: The "Configuration" category is now collapsed by default. This behavior could be configured for other games as well, please let me know if you think it would be useful to have a category collapsed by default for other games.
  • Play mode: when in play mode, and using "Custom View", modifications are locked so you cannot accidentally move units while playing
  • Builder: when categories have point limits (like maximum rare units for example), the remaining points left to spend is now displayed in parenthesis
  • T9A: added the new objectives and deployment types used for the next ETC
  • T9A: Combat Simulator: changed the "Add aura" to pop a window that shows all available auras
  • Pretty Export: LOTS of improvements
  • Bugs: TONS of bugs fixed all over

Update 236

The Old World now available! The 9 initial factions are implemented, legacy factions will be coming in the coming week. If you find point errors or other kind of problems please report them on Discord in the Old World bug reports channel!

There is also a new Menu/Options/Army edition: Show units on several columns in the main view. This has been available for some time now but I did not advertise for it, so you may have missed it. Useful on large screens to have a more condensed view of your lists.


Warhall is a 3d tabletop game simulator that let you play miniature games online. Historically made for The 9th Age, it has been expanding and now supports The Old World.

New Recruit is partnering with Warhall.

Warhall makes it super easy and extremely fast to setup a game online. You can import your New Recruit lists, deploy your army in 1 clic, generate terrain. Warhall has a host of very useful tools to show precise distance measurements, move units, show lines of sight, it makes playing miniature games online a blast compared to other software.

You can try it now online in the browser, or download Windows/Mac clients here:

Find an opponent, and within 5 minutes you can start turn 1!

The Old World

The Old World is being added to New Recruit.

Right now there is only a "preview" online, units are created but equipment and magic items are missing.

The only faction that is complete is Dwarves, but runes are missing.

An update will be released tonight, hopefully with most factions done.

The 9 initial factions should be done within next week in any case.

Font display issue since the Themes update

Hello everyone,

I had a few reports of a problem with text disappearing in the main view, or when hovering units since the Themes update.

This is caused by 2 settings, that are somehow not set properly on some themes made before the update.

You can fix this problem by re-applying a theme or by changing the following settings under Menu / Options / Appearance:

  • Units Background: make sure the background color is not the same as the font color, or if it is, lowerthe transparency bar to the right to have the text visible. It should be initiated to 10% but somehow it seems set to 100% for some people.
  • Table Hover color: this applies a (normally transparent) overlay when you hover the mouse cursor on units or other tables. Make sure this has a low enough transparency value so that text is readable (10% is generally good).

Update 232

  • Fixed a really annoying issue with popup windows, especially on mobile, where swiping back would close the popup, but then prevent any other popup from opening again. It would typically prevent unit profiles from opening after swiping back to close one.
  • Reworked the UI for tab components to make them more easily identifiable
  • New button: "Add to my Miniatures" when editing a unit. This will add all the models in the unit to your miniature collection (feature requires a NR sub).
  • Added numbers to unit profiles, typically to identify if a model holds more than 1 of a specific weapon. I can now see in the following screenshot that my Venomcrawler has 2 Excrucator cannons.
  • Options / Army Edition: added an option to always hide the unit details in the main view
  • New Feature: Custom View (requires a NR sub): allows you to reorder units and place them into custom categories.

Update 231

  • ROSZ file import: importing a ROSZ file from Battlescribe will now retain custom unit names from Battlescribe (if you have a NR sub).
  • Team Tournaments: there is a new button to generate pairing cards as PNG or PDF. It can be found when you open a Team's page (under Teams, click the name of a Team to open its page).
  • T9A Game Assistant: fixed a bunch of bugs and slightly improved the UI
  • T9A: implemented the yearly update for all 16 factions
  • Warhammer 40k: improved export formats to add a header with some information about the army. Also added a new "SHORT" export format that will have just 1 line for each unit, it won't contain the detailed loadout of each model but may be useful to quickly send through Discord to show the idea of an army, as 40k lists can be quite long and often don't fit in a normal Discord message.
  • "Play mode": a new option "play mode" has been added to the main builder view when you uncollapse the top dropdown. Selecting this will just remove the delete and duplicate unit buttons, and make clicking a unit show its profile instead of editing the unit.

Update 230

  • New Option: under Army Edition: On small screen, show unit options in the main view
  • Quick unit creation: by right clicking a unit in the left panel (on desktop), you can quickly add a unit, without opening the unit edition panel
  • New Option: under Unit Edition, you can select "Use radio buttons for unique choices", cosmetic change for those who prefer radio buttons like in Battlescribe
  • My Miniatures: there is now a "Built" tag you can assign miniatures, to let you list miniatures you have not built yet
  • My Miniatures: added buttons to mark all miniatures as built or as painted, reworked the UI a little bit
  • Tournaments: it is now possible to configure Cost Limits for your tournament. The list checking will use these cost limits instead of the cost limits specified in player lists
  • Tournaments: new option to choose a Text Export Format from the different formats available in NR, for games that have more than 1
  • Team Tournaments: on the Team Match page (where you do the team pairings), you can now export Pairing Cards as PDF
  • And MANY bug fixes!