New Recruit News

Rumors about New Recruit
2026-11-13

Hi everyone,

New Recruit has not made previously free rules paid. Rules have always been free, and they still are.

New Recruit is not shutting down. We remain fully operational and committed to developing and improving the app.

Rule changes on New Recruit
2026-11-02

Hello everyone,

Due to legal reasons, official rules texts for certain games are no longer displayed on New Recruit.

We are publishing our own description of how each rule works for most current games. Older games will follow the same process. Until then you may see empty descriptions or [text removed].

For these games, rules descriptions are no longer translated: our English descriptions are shown in every language. Unit and rule names are still translated, and we plan to offer localized versions of our descriptions later.

Renaming lists no mobile
2026-10-08

Hello everyone,

Quick notice: to avoid having too many icons that take space at the top of the screen, the "Rename List" function has been moved to List Options / List Configuration on smaller screen sizes.

The 9th Age: moving to a new dataset
2026-09-22

Hello everyone, and 9th age players in particular.

Today I am transferring the 9th age to a new dataset. Historically New Recruit was designed only for the 9th age and was improved to support all games. The generic builder supported all other games but T9A still ran on the old system which makes things hard to maintain.

We re-implemented T9A with the new system. A lot of testing have been done and things should overall work pretty well.

BUT there may be problems or missing things, or stuff that was better before.

Please report any problem you find using the in app Report Issue button, selecting game data issue.

You may also report / discuss things on Discord. I will be as reactive as possible to fix everything as fast as possible until we reach a stable situation on the new system.

IMPORTANT: make sure you update iPhone/Android apps to version 36.6 minimum, older versions have problems with the new version of the game data. On web, just reloading the page should do.

This change will make it much easier for me to maintain T9A in the future and also make it possible for community members to assist me.

UI Update
2026-07-24

Hi everyone!


We just updated New Recruit's UI in our latest update, version 35.1. Already up for WEB, will take up to 24 hours to come to ios/android apps due to app reviews.

  • Icons: Replaced most of the existing icons with new .svg icons which should render better at all screen resolutions.

  • Home icon: removed from the menu bar, instead replaced by a Manage Games button you can find under Menu. We may add it back if we have feedback that this is missing, but it leaves space for more useful direct links to other features.

  • Themes: The presets updated, we removed a few of the old ones and added some new ones. Your current theme or custom themes are unaffected, but feel free to try the new preset themes.

Change to the wound counter in Play Mode
2026-05-06

Hello everyone,

A change was made to the wound counter in Play Mode. Instead of counting dead MODELS, it now counts wounds. For single model wounds it will not make a difference, but for multiple wound models, it will now account for the number of wounds to kill models, allowing you to keep track of the current number of wounds on each model.

Also, the main view will now account for dead models and only display the number of models left.

Bugs in recent update
2026-03-23

Hello,

2 major bugs were identified in recent updates:

  • On IOS exclusively (that bug was not released on Android): a persistent error saying "Lists cannot be loaded". This bug should be fixed in version 34.27. Please make sure you update your app

  • A bug where some profiles and stats are not showing, the cause of this bug is still unclear and may be linked to the other bug, it may or may not be fixed in version 34.27, we are investigating but I am unable to reproduce it myself in version 34.27

We are working on solving these issues, thank you for your patience!

"Favourites" renamed "Presets" + new feature
2026-03-20

Hello everyone,

We renamed the "Favourites" feature, to "Presets". Everything works exactly as before, it is just a name change. We added something new, it is now possible to select a "Default preset". Your default preset will automatically be applied when:

  • Creating a new unit from the menu without going through the presets menu

  • Creating a new list (useful for Battle Size, Show/Hide options for 40k, or any configuration you would like to be automatically applied)

  • Adding a new force to a list

Bug in the last update 33.44
2025-12-19

Hello,

There is a bug in version 33.44 that shows a border around the interface, this was for testing purposes and accidentally released. It may also block the menu. The fix has been released on the web version available at https://www.newrecruit.eu/app

IOS and Android apps are being updated, the fix should be available within 24 hours but in the meantime you can use the web version if necessary.

Recent updates
2025-12-16

Hi everyone, some changes that may be confusing were introduced in recent updates.

  • A bug appeared in version 33.40, in some cases, lists do not appear at all! This is fixed in version 33.41, already available on web, the fix is coming to Android and IOS app but it can take up to 48 hours. In the meantime you can use the web version at https://www.newrecruit.eu/app
  • Lock List function was merged with Enter Play Mode: these 2 features basically did the same thing: prevent modifications in your list and make it easier to use New Recruit while you are playing a game, as opposed to building a list. Lists previously locked with "Lock List" will be unlocked and you can lock them again using Enter Play Mode. If you have not updated your app and still have 33.37 or 33.38, your lists locked with the old feature will be unlockable. You can update your app and they will be unlocked.
  • A new feature was introduced for subscribers, in play mode you can now mark models as "dead" to make it easier to count how many shots or attacks are left using the weapon profiles