New Recruit News

Latest improvements in New Recruit
2025-01-15

Hello everyone, here is a quick recap of some new stuff that got added to New Recruit recently.


  • New export for lists: Templates. This is a versatile system that let's you export really nice cards for 40k, AOS, and profile tables for all games. It is customizable so you can create your own pretty export formats if you know a bit of HTML.


  • New text export for The Old World. The new text export is simplified and looks a lot like the T9A export. It was just adapted to TOW to handle motley crew units that can span over more than 1 line.


  • New Scoring System for tournaments. There is a button to activate it in the scoring tab of the tournament admin interface. It allows the creation of versatile scoring systems with any number of point types and tie breakers. Contact me on Discord if you have question about it, I may make a tutorial because it's not that intuitive to use, but feel free to make test tournaments if you want to try it.


  • The Ninth Age has been updated to version 3.0. Finally, I got to finish up the new rarity and shooting systems, and fixed most bugs. New Recruit should now be usable again for T9A, sorry it took so long but there was a lot of work involved. I will be fixing bugs reported on Discord or with the in game report tool.

Server improvements
2025-01-01

Happy new year everyone,


You may have noticed that New Recruit has been slow lately, sometimes it would be stuck loading for 5-10 seconds, occasionally even more.


But no longer! We optimized the server and things are running a lot more smoothly now, you should notice significant improvement!

Ads on New Recrruit
2024-11-28

Hello everyone,


To ensure the future development of New Recruit, we will be experimenting with ad banners.


We are fully aware that you guys will not like it, we do not want ads to be too intrusive, they should never get into the way of content and will be limited to an ad banner at the bottom of the screen. A little bit of screen space is lost but overall it should not change the way you use New Recruit much.


Of course if you have a subscription, ads are removed, users with a sub should not notice any difference.


Please, post to new-recruit-bug-reports on Discord if you notice anything wrong with the ads like:


  • Ads overflowing out of the bottom banner, or overlapping with the (+) button on mobile
  • Ads showing even though you have a sub
  • Ads showing inappropriate content


Seasons system
2024-09-19

Hi everyone,


New Recruit now has a new Seasons system. This make it possible to select a season when creating a tournament or a game in the game assistant. Proper maps and objectives for that season will be used. As of right now, only The 9th Age has support for maps and objectives, but the goal is to extend it to other games (which was impossible before), probably Warhammer 40,000 10th Edition, and The Old World will be next.

Google Playstore
2024-08-30

Hi everyone!


You may or may not have noticed that New Recruit is now available on Google Playstore.


The app on the store is strictly identical to the web app, it is just a new means to access it.


If you enjoy New Recruit, if you have not done so yet, I would be very grateful if you could send a 5 star review on the Playstore, this would go a long way towards helping us develop New Recruit.


Playstore Link


Thank you!!!


UI Update
2024-08-18

Hello everyone,


A pretty big update to New Recruit's User Interface was just released, it changes many things, especially for mobile.


I hope you will like it. Do not hesitate to give feedback on Discord.


On mobile, the change is big, but if you prefer the old style you can go to Menu / Options / General and uncheck "Use the new User Interface for Mobile".


This update also prepares The 9th Age for version 3.0, though the game data has not been updated yet. I expect The 9th age to be update tomorrow, with at least 10 factions ready out of the 16.

Improving the Yellowscribe export
2024-07-09

Hello everyone,


I am starting to tackle a longstanding problem with Yellowscribe and NR for Warhammer 40k.


Yellowscribe is a tool that does 2 things


  • Step 1: Turn a "ROSZ file" into a "Yellowscribe roster"
  • Step 2: Load the "Yellowscribe roster" into TTS using the Yellowscribe TTS mode


Until now, New Recruit first turned the "New Recruit Roster" into a "ROSZ file" before sending it to Yellowscribe for Step 1


I made a new Yellowscribe export that skips Step 1 and directly turns a "New Recruit Roster" into a "Yellowscribe Roster"


This means that, as a New Recruit dev, I have more control to what happens, and can fix bugs directly without having to rely on the Yellowscribe dev, and can better adapt to the Warhammer 40k game data to always export correct data for Yellowscribe.


If you find any kind of problem with Yellowscribe, please, report them to the yellowscribe-bug-reports channel on Discord, as I will now be able to fix these problems.


The "old" Yellowscribe export is still available, so you can try both under List Options / Export List


Click "NR Scribe" to try the new export that directly turns the NR Roster into a Yellowscribe Roster

Click "Yellow Scribe" to use the old export that relies on Yellowscribe's Step 1, I will eventually remove it but I am leaving it for now in case there are problems with the new export.

Recent updates
2024-07-01

Hi everyone, here are the some most recently added features you may not have noticed in New Recruit.


  • Search Bar: it is now possible to enter point values in the search bar, and it will filter out units that cost more than the value entered
  • On mobile devices: the header of the unit panel should now be sticky, making it easier to close units
  • Tournaments: added a button to modify game results, it will only appear if you have permission. Note that this button effectively deletes the results, and opens a result input form, using the previous results, so you still need to submit the new form even if you make no changes, or results will be lost!
  • Tournaments: Admins can now define Win Conditions. That is a number of point difference, I called draw range, that defines a draw. Previously, this would always be 0, meaning a point difference of 0 meant a draw. You can now increase that number to say that it takes 10 or more point difference for a player to be considered the winner of a game.
  • Tournaments: The automatic calculation table feature for Advanced Scoring has been improved. Previously it was only possible to use percentages for victory point difference, based on the maximum costs defined for the tournament. You can now directly set up a fixed point value

Last updates
2024-05-22

Hey everyone, here is a summary of some of the improvements that were implemented during last month!


  • Tournaments: "Primary/Secondary" scoring system has been renamed "Advanced scoring". It is now possible to rename the point types and to use an automatic calculation table that calculates the primary points based on the input of the secondary points from users.
  • Tournaments: Many bug fixes for the Double Elimination bracket tournament style, currently mostly used by the 40k Alpha League. The display of brackets also has been greatly improved as it was a bit confusing before
  • The Old World: The Game Assistant for The Old World now features Virtual Spell cards and Spell Selection. You can select the spell you chose at the start of the game and easily view virtual spell cards on your phone or tablet. You can also use your spell list to select the spells you or your opponent already cast during the turn, making it easy to see what you have left for the turn.
  • The Old World: Under List Options, you can now Export Spells, this will generate a PDF file you can easily print with generated spell cards for all the wizards in your list. The option was here before but did not work
  • The 9th Age: Reworked the display of rules and weapon selection in Unit Panels (for subscribers).
  • "Lost" rules (rules you lose if you selected something, like losing scoring) are now invisible. Previously they were displayed in red barred text, that took screen space for nothing.
  • Unselected weapons are now displayed in gray italic instead of red barred text
  • All available weapons should now be selectable, previously, weapons granted by special rules would not appear or would not be selectable (VS Bloodfur Praetorians that grant GW for example)
  • Changed the sorting of rules to display selectable rules first, and then the rest of the rules, ordered alphabetically

Game Assistant rework
2024-04-18

Hi all!


The Game Assistant has been improved!


  • It is now possible to save/load multiple games, instead of having just one save.
  • The Game Assistant is now available for The Old World! Only the victory point calculator is in for now, but I think it's the most useful part. I may add the spell card management later if there is demand. It should also work in connection with the tournament tool!