Unit | M | WS | BS | S | T | W | A | Ld | Save |
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Knight Rampager 1 (13+ wounds remaining) | 12" | 2+ | 3+ | 8 | 8 | 24 | 5 | 9 | 3+ |
Knight Rampager 2 (7-12 wounds remaining) | 10" | 3+ | 4+ | 8 | 8 | N/A | 5 | 9 | 3+ |
Knight Rampager 3 (1-6 wounds remaining) | 8" | 4+ | 5+ | 8 | 8 | N/A | 5 | 9 | 3+ |
Abilities |
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Frenzied Rampage (Aura): While a friendly |
Explodes (Titanic): When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 2D6" suffers D6 mortal wounds. |
D3 Roll |
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1 - Daemonic Hunger: Add 3" to this model's Move characteristic. |
2 - Daemonic Fortitude: Each time an attack is made against this model, an unmodified wound roll of 1-3 for that attack fails, irrespective of any abilities that the weapon or the model making the attack may have. |
3 - Daemonic Power: Select one weapon this model is equipped with. Each time an attack is made with that weapon, add 1 to thsat attack's wound roll. |