3. Warp-haunted Hull

(Entry)
Type: upgrade
EntryId: 5973-5001-d7ab-a2cf
Hidden: false

Constraints:

max(roster): 1
max: 1

Profiles:

Abilities
Warp-haunted Hull
  • Once per turn, this WARLORD can attempt to Deny the Witch as if it were a PSYKER. If this WARLORD is a PSYKER, then in each enemy Psychic phase, it can instead attempt to Deny the Witch one additional time.
  • Each time this WARLORD loses a wound in the Psychic phase, roll one D6: on a 5+, that wound is not lost.