Type: upgrade
EntryId: 82be-7c3a-f28c-4654
Hidden: false


max: 1


Psychic Power Warp ChargeRange
Smite 518"
Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead.
Spitesquall 618"
Malediction. If manifested, select one enemy unit within 18" of this PSYKER. Until the start of your next Psychic phase,: - That unit cannot fire Overwatch or Set to Defend. - Keep a Spitesquall tally for that unit, adding one to the tally each time a model in that unit is destroyed. At the end of each phase, if that unit is still on the battlefield, roll one D6 for each mark on its Spitesquall tally: for each roll of 5+, that unit suffers 1 mortal wound. The unit's Spitesquall tally is reset to 0 at the end of each phase.