Chosen Marine

(Entry)
Type: model
EntryId: 6f6b-b2ba-889f-839a
Hidden: false
Costs: 17 pts

Constraints:

max: 19
min: 4
max(force): 10
Options (9)
Chaos Armory:
Rules (2)
Siege Specialists
+1 on Armour Penetration rolls against enemy bunkers and tank traps. When crossing minefileds only trigger a mine on a 6.
Night Vision
Re-roll the dice when rolling to determine how far the unit can see.

Profiles:

Unit WSBSSTWIALdSv
Chosen (x4)

4

4

4

4

1

4

1

10

3+

Modifiers:

add category Mark of Khorne
1 selections of Mark of Khorne in Chosen Squad (recursive)
add category Mark of Nurgle
1 selections of Mark of Nurgle in Chosen Squad (recursive)
add category Mark of Slaanesh
1 selections of Mark of Slaanesh in Chosen Squad (recursive)
add category Mark of Tzeentch
1 selections of Mark of Tzeentch in Chosen Squad (recursive)
add category Sorcerer
1 selections of Mark of Tzeentch in Chosen Squad (recursive)
set max 20
and
ancestor is not Abaddon the Despoiler
ancestor is not Chaos Lieutenant
ancestor is not Typhus
ancestor is not Lucius the Eternal
ancestor is not Chaos Lord
set max(force) 20
1001+ pts of any in force
set max(force) 30
2001+ pts of any in force
set max(force) 40
3001+ pts of any in force
set min 5
and
ancestor is not Abaddon the Despoiler
ancestor is not Chaos Lieutenant
ancestor is not Typhus
ancestor is not Lucius the Eternal
ancestor is not Chaos Lord