Daemonic Talons

(Entry)
Type: upgrade
EntryId: 3ac4-ed07-8709-aa03
Hidden: false
Costs: 5 pts

Constraints:

max: 1
Rules (1)
Daemonic Talons
Any rolls to hit of a 6 causes an automatic wound with no armour saves allowed. Against vehicles, a roll of 6 allows the model to roll an addtional dice to determine the total Armour Penetration score.

Modifiers:

set pts 10
and
ancestor is Independent Character
ancestor is not Chosen Squad
set hidden true
1 selections of Terminator in parent (recursive)