Manreaper

(Entry)
Type:

upgrade

Categories:

Daemon Weapon

EntryId:

9b8a-24d4-a8d5-5a34

Hidden:

false

Costs: 25 pts

Constraints:

max: 1
max(force): 1
Rules (1)
Daemon Weapon
In any turn the bearer inflicts at least one casuality with the Daemon weapon, the wielder must take a Leadership test at the end of the turn. If the test is failed the wielder suffers a Perils of the Warp attack.

Profiles:

Weapon RangeSAPType
Manreaper

Melee

As User

1

As User

Ignore armour saves. Gain +D6 attacks. Only gain 1 Attack if all attacks are against a single model.

Modifiers:

set hidden true
and
0 selections of Mark of Nurgle in parent (recursive)
ancestor is not Mark of Nurgle
set hidden true
1 selections of Typhus in parent (recursive)

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