Combat Drugs At the start of any Assault phase the Slaaneshi can choose up to three abilities listed below. Roll a D6 for each power choosen. On a double the character takes one wound without saves. On a triple the character dies outright.
- Roll an additional dice when charging through difficult terrain
- +1 WS
- +1 S
- Ignore the first unsaved wound taken as long as it does not cause instant death
- +1 A