Combat Drugs

(Entry)
Type: upgrade
EntryId: e31e-90fa-5563-257f
Hidden: false
Costs: 25 pts

Constraints:

max: 1
Rules (1)
Combat Drugs
At the start of any Assault phase the Slaaneshi can choose up to three abilities listed below. Roll a D6 for each power choosen. On a double the character takes one wound without saves. On a triple the character dies outright.
- Roll an additional dice when charging through difficult terrain
- +1 WS
- +1 S
- Ignore the first unsaved wound taken as long as it does not cause instant death
- +1 A

Modifiers:

set hidden true
and
0 selections of Mark of Slaanesh in parent (recursive)
ancestor is not Mark of Slaanesh