Familiar

(Entry)
Type: upgrade
EntryId: f6d7-8c4b-375b-32a7
Hidden: false
Costs: 5 pts

Constraints:

max: 1
Rules (1)
Familiar
A sorcerer with a Familiar may have two many psychic powers, but only one major power may be used per player turn.

Modifiers:

set hidden true
or
ancestor is Possessed
ancestor is Chosen Marine
ancestor is Greater Daemon