Familiar

(Entry)
Type:

upgrade

EntryId:

f6d7-8c4b-375b-32a7

Hidden:

false

Costs: 5 pts

Constraints:

max: 1
Rules (1)
Familiar
A sorcerer with a Familiar may have two many psychic powers, but only one major power may be used per player turn.

Modifiers:

set hidden true
or
ancestor is Possessed
ancestor is Chosen Marine
ancestor is Greater Daemon

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