Lieutenant

(Unit)
Type: model
Category: Elite
Categories: Elite, New Antioch, Tough, Leader
EntryId: e578-1122-47cb-10ad
Hidden: false
Costs: 70 Ducats

Constraints:

min(roster): 1
max(roster): 1
Options (9)
Advancement:
Skills:
Rules (3)
Skirmisher
If an enemy selects a friendly model with this Keyword as the target of a charge, you can choose to evade with your model before the charge is made, as long as your model is not within 1” of an enemy. When a model evades, roll a D3 and move the model that many inches. It must finish this move more than 1” away from all enemy models. If the move results in there being an interposing model between the evading model and the model that is making the charge, then the charging model must choose the interposing model as the target for its charge.
Tough
The first time a model with this Keyword suffers an Out of Action result on the Injury Table, it is treated as a Down result instead.
Leader
Add +1 DICE to Morale Checks if your Warband has at least 1 model with this Keyword on the battlefield that is not Down or Out of Action.

Profiles:

Ability
On my Command!:

ACTION: The Lieutenant orders their warband to stop shooting, forcing the enemy to move first. To represent this, a Lieutenant can take a Hold Your Fire! ACTION. If they do so, pick 1 enemy model that is in the Lieutenant’s Line of Sight and that the opponent is allowed to Activate. The Lieutenant’s Activation then ends, and the opponent must Activate the model you picked.

Unit MovementRangedMeleeArmourBase
Lieutenant

6"/Infantry

+2 Dice

+2 Dice

0

32mm

Modifiers:

add category Skirmisher
1+ selections of Eire Rangers in roster (recursive)
add category Strong
1+ selections of Kingdom of Alba Assault Detachment in roster (recursive)
set min(roster) 0
1+ selections of Papal States Intervention Force in roster (recursive)
Used By (2)