Dane Axe

(Entry)
Type: upgrade
Categories: Heavy
EntryId: 0084-2122-f8c1-537a
Hidden: true
Costs: 15 Ducats

Constraints:

max(roster): 3
Rules (3)
Critical
CRITICAL: Add +2 INJURY DICE instead of +1 INJURY DICE when a Critical Success is rolled for an attack made by a Weapon with this Keyword.
Heavy
If carrying a weapon, armour or equipment with this Keyword, the model cannot move/dash and shoot during its Activation, and the model cannot roll D6 and add it to the Charge move. A model can only carry one item with this Keyword.
Armour Piercing
A Weapon with this Keyword reduces the target’s total -INJURY MODIFIER from its Armour Characteristic, and/or any Armour or Shields it has, by 1, to a minimum of 0. For example, if a target had Standard Armour and a Trench Shield, the -INJURY MODIFIER would be lowered from -2 to -1.

Profiles:

Weapon TypeRangeRules
Dane Axe

2-handed

Melee

ARMOUR PIERCING 2, HEAVY, CRITICAL, +1 INJURY DICE

Modifiers:

set hidden false
1+ selections of Remnants of Byzantium in roster (recursive)