Curative Fluids

(Entry)
Type:

upgrade

EntryId:

0e49-dfa5-4190-ee69

Hidden:

true

Constraints:

max(roster): 1
max: 1
Rules (1)
Consumable
n a Campaign, Battlekit with this Keyword is lost at the end of a game in which it is used.

Profiles:

Battlekit TypeRangeKeywords
Curative Fluids

Special

-

CONSUMABLE

Once, in any future Quartermaster Step, you can use the Curative Fluids to remove 1 Battle Scar (but not the effects of any Trauma) from a model in your Warband.

Modifiers:

set hidden false
1+ selections of Ransacked Alchemist Workshop in roster (recursive)
Used By (7)

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