Machine Armour

(Entry)
Type: upgrade
EntryId: e6ac-8562-3982-4bfc
Hidden: true
Costs: 50 Ducats

Constraints:

max(roster): 1

Profiles:

Battlekit TypeRangeKeywords
Machine Armour

Armour

-

-3 INJURY MODIFIER

Change the base size of a model that has Machine Armour to 40mm unless it is already 40mm or larger. In addition, a model with Machine Armour cannot be equipped with a Trench Shield and has a Charge Bonus of D3" instead of D6".

  • Standfast: When a model that has Machine Armour suffers a Down result on the Injury table, it is treated as a Minor Wound result instead.

Modifiers:

decrement Ducats 5
1+ selections of Armour & Equipment Procurement in roster (recursive)
increment max(roster) 1
repeat for every 1 selections of Knowledge of the Machine Armour in roster (recursive)
repeat for every 1 selections of Entitled to Machine Armour in roster (recursive)
replace Base 25 with 40 in model.profiles.Unit
replace Base 32 with 40 in model.profiles.Unit
set hidden false
and
model is Elite
0 selections of Eire Rangers in roster (recursive)
or
model is Lieutenant
and
0 selections of Remnants of Byzantium in roster (recursive)
0 selections of Kingdom of Alba Assault Detachment in roster (recursive)
0 selections of Stoßtruppen of the Free State of Prussia in roster (recursive)