Incendiary Grenades

(Entry)
Type: upgrade
EntryId: f3ac-a787-de81-9bc9
Hidden: false
Costs: 15 Ducats

Constraints:

max: 1
max(roster): 2
Rules (3)
Assault
Ranged Attacks made with Weapons that have this Keyword do not prevent a model from Charging or making a Melee Attack during the same Activation.
Fire
After making the Injury Roll for a Weapon with this Keyword, place 1 extra BLOOD MARKER next to the target model (even if the Injury Roll has No Effect)
Grenade
Grenade-type weapons ignore penalties for cover and long range. They do not count towards the number of ranged weapons a model can carry and do not have to be held in your hand at all times. A model armed with grenades can use them as many times as they wish.

Profiles:

Weapon TypeRange
Incendiary Grenades

GRENADE

8"

Keywords:

ASSAULT, FIRE, IGNORE COVER, IGNORE LONG RANGE

Rules:

Liquid Fire: If the Success Roll for a Ranged Attack made with an Incendiary Grenade is a Critical Success then the Injury Roll for the attack has the IGNORE ARMOUR Keyword.

Modifiers:

increment max(roster) 1
repeat for every 1 selections of Entitled to Incendiary Grenades in roster (recursive)
repeat for every 1 selections of Knowledge of the Incendiary Grenade in roster (recursive)
set hidden true
1+ selections of Remnants of Byzantium in roster (recursive)