Armour-Piercing Ammunition

(Entry)
Type: upgrade
EntryId: 8e13-6e55-df3a-2fe7
Hidden: true
Costs: 5 Ducats

Constraints:

max(roster): 2
Rules (2)
Armour Piercing
A Weapon with this Keyword reduces the target’s total -INJURY MODIFIER from its Armour Characteristic, and/or any Armour or Shields it has, by 1, to a minimum of 0. For example, if a target had Standard Armour and a Trench Shield, the -INJURY MODIFIER would be lowered from -2 to -1.
Consumable
n a Campaign, Battlekit with this Keyword is lost at the end of a game in which it is used.

Profiles:

Battlekit TypeRangeKeywordsRules
Armour-Piercing Ammunition

Equipment

-

CONSUMABLE, AMMUNITION (ARMOUR-PIERCING)

Modifiers:

set hidden false
and
0 selections of Pistol in parent
0 selections of Automatic Pistol in parent
0 selections of Bolt Action Rifle in parent
0 selections of Semi-Automatic Rifle in parent
0 selections of Sniper Rifle in parent
0 selections of Automatic Rifle in parent
0 selections of Machine Gun in parent
0 selections of Shotgun in parent
0 selections of Automatic Shotgun in parent
0 selections of Heavy Shotgun in parent
0 selections of Sub-Machine Gun in parent
1+ selections of Eire Rangers in roster (recursive)