Hell Knight

(Unit)
Type: model
Category: Elite
Categories: Elite, Demonic, The Court, Strong, Negate Fire
EntryId: 64c4-6b74-0805-0e82
Hidden: false
Costs: 100 Ducats

Constraints:

max(roster): 3
Options (7)
Advancement:
Skills:
Rules (1)
Strong
A model with this Keyword is not affected by Battlekit with the Keyword HEAVY. In addition, it can equip and use one 2-Handed Melee Weapon as if it were a 1-Handed Melee Weapon.

Profiles:

Unit MovementRangedMeleeArmourBase
Hell Knight

6"/Infantry

+0 Dice

+2 Dice

-2

40mm

Battlekit TypeRangeKeywords
Blood Magic

Spell (Cost 1)

You can cast this spell before making any Injury Rolls for an attack made by the spellcaster. If you do so, add +1 INJURY DICE to all of the Injury Rolls you make for the attack. For example, if the attack has the BLAST Keyword, you would add +1 INJURY DICE to the rolls for each model that was caught in the blast radius of the attack.

Infernal Iron Armour

Armour

-2 INJURY MODIFIER, IMPERVIOUS