Call of the Flesh

(Entry)
Type: upgrade
EntryId: e962-b9a5-17a9-4c29
Hidden: true
Costs: 15 Ducats

Constraints:

max: 1

Profiles:

Battlekit TypeRangeKeywords
Call of Flesh

Spell (Cost 2)

-

You must take a Cast Spell ACTION with the spellcaster in order for it to cast this spell. If you do so, the spellcaster’s Activation immediately ends and the first ACTION taken by the next model your opponent Activates must be a Move, Charge or Retreat. If the enemy model is Down, it will stand up before taking the ACTION; if it cannot stand up for any reason, the spell has no effect on it. In addition, when your opponent moves the model, it must end the move as close to the spellcaster as possible. If the model must move through Dangerous terrain, or Climb, Jump, or Jump Down, to get as close to the spellcaster as possible, then it must do so. After taking the Move, Charge or Retreat ACTION the model can carry out other ACTIONS normally, with the exception that it cannot choose the spellcaster as the target for a Ranged or Melee attack for the rest of the Turn.

Modifiers:

set hidden false
or
model is Sorcerer
model is Praetor