Great Hammer/Maul

(Entry)
Type: upgrade
Categories: Heavy
EntryId: 713e-98a0-5c8a-fe48
Hidden: false
Costs: 10 Ducats
Rules (2)
Heavy
If carrying a weapon, armour or equipment with this Keyword, the model cannot move/dash and shoot during its Activation, and the model cannot roll D6 and add it to the Charge move. A model can only carry one item with this Keyword.
+/- Injury Modifier
Modifiers that are applied to the result of an Injury Roll. If the Keyword applies to a Weapon, the modifier is only added to Injury Rolls for Attacks made with it.

Profiles:

Weapon TypeRangeKeywordsRules
Great Hammer/Maul/Club/Mace

2-handed

Melee

+1 INJURY MODIFIER, HEAVY

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