Dark Innervation

(Entry)
Type: upgrade
EntryId: d99d-2dbd-c2ca-9d4c
Hidden: false
Costs: 10 Ducats

Constraints:

max(roster): 3
max: 1

Profiles:

Battlekit TypeRangeKeywords
Dark Innervation

Spell (Cost 2-3)

You can cast this spell once per Turn after the spellcaster or a friendly model with at least 2 BLOOD MARKER on it hits with an attack without the BLAST keyword. If you do so, the chosen model gains either +1 INJURY DICE or +2 INJURY DICE, one less than the amount of Blood Markers used to pay this spell’s costs.