Burning Inferno

(Entry)
Type: upgrade
EntryId: 42bc-f444-0c78-b0f6
Hidden: true
Costs: 15 Ducats

Constraints:

max: 1
Rules (3)
Fire
After making the Injury Roll for a Weapon with this Keyword, place 1 extra BLOOD MARKER next to the target model (even if the Injury Roll has No Effect)
Scatter
Some Weapons with the BLAST Keyword also have the SCATTER Keyword. When you make an attack with the Weapon, pick a target and carry out the attack as described in the rules for BLAST. However, if the Success Roll for the attack was a Failure, the attack will scatter instead of missing. To see where it scatters to, subtract the Success Roll from 7. For example, if the Success Roll was 4, then the target point would scatter (7–4=) 3”. Your opponent must move the attack exactly that many inches in a direction of their choice, to a point on the battlefield, on a terrain piece, or on the base of a model. There must be Line of Sight between the point that is chosen and the original target for the attack. If this is impossible for any reason, then treat the attack as a miss. Then, determine who is hit as described in the rules for BLAST.
Blast
A Ranged Weapon with BLAST (X”) has a blast radius in inches equal to X (including vertically). When you make an attack with the Weapon, you must pick a target for the attack. The target can either be an enemy model or a visible point on the battlefield or on a terrain piece; whichever you choose must be within the attacking model’s Line of Sight and the Weapon’s range. If the Success Roll for the attack is a Failure, the attack misses and nothing happens unless the weapon also has the SCATTER Keyword (> see SCATTER). If the Success Roll for the attack is a Success or Critical Success, every model that has a Line of Sight to the target of the attack and which is within the Weapon’s blast radius is hit. In addition, friendly models that are within 1” of an enemy model that was hit by the blast radius are also hit. Measure the blast radius from the centre of the target model’s base, or the centre of the visible point you picked, to the closest point on the other model’s base. Make an Injury Roll for every model that was hit. If you roll a Critical Success, only add the extra INJURY DICE to the roll for a model if it was chosen as the target of the attack

Profiles:

Battlekit TypeRangeKeywords
Burning Inferno

Spell (Cost 1-3)

36"

BLAST, FIRE, SCATTER

You must take a Cast Spell ACTION with the spellcaster in order for it to cast this spell. If you do so, the spellcaster can make a Ranged Attack with a Range of 36". The attack has the BLAST, FIRE and SCATTER Keywords, and a blast radius in inches equal to the number of BLOOD MARKERS that were paid to cast the spell. In addition, the attack has the IGNORE ARMOUR Keyword for Injury Rolls made for a model that was either the target of the spell and hit by it, or if the Burning Inferno scattered and the target point ended up on the model’s base.

Modifiers:

set hidden false
model is Sorcerer