Automatic Pistol

(Entry)
Type: upgrade
EntryId: e2e6-fb40-05e9-b0e5
Hidden: true
Costs: 20 Ducats

Constraints:

max(roster): 3
Options (1)
Rules (3)
Pistol
A pistol can be used as a Melee Weapon or a Ranged Weapon, and can be used as both in the same Activation. When it is used as a Ranged Weapon it has the Range shown on its Profile and uses the attacking model’s Ranged Characteristic. When used as a Melee Weapon it can use the attacking model’s Ranged or Melee Characteristic and can be used as an Off-Hand Weapon if desired.
Assault
Ranged Attacks made with Weapons that have this Keyword do not prevent a model from Charging or making a Melee Attack during the same Activation.
Automatic
When you take a Shoot ACTION with a Ranged Weapon that has this Keyword, you can make a number of Ranged Attacks with this weapon equal to X, one after another. The attacks can target different enemy models, as long as they are all within 6" of each other. Resolve each attack one at a time using steps 2 to 6 of the Ranged Attack Sequence. Any BLOOD MARKERS that are spent only modify the Injury Roll for the attack they are spent on, and do not modify Injury Rolls for subsequent attacks.

Profiles:

Weapon TypeRangeKeywordsRules
Automatic Pistol

1-handed

12"/Melee

ASSAULT, AUTOMATIC 2, PISTOL

-

Modifiers:

set hidden false
and
1+ selections of Automatic Pistol in model (recursive)
model is Elite