Final Frenzy

(Entry)
Type: upgrade
EntryId: 106d-9327-56be-188e
Hidden: false
Costs: 15 Ducats

Constraints:

max: 1

Profiles:

Battlekit TypeRangeKeywords
Final Frenzy

Spell (Cost 2)

You can cast this spell once per turn after a friendly model (including the spellcaster) that is eligible to pay this spell’s cost is hit by an attack, before the injury roll is made. If you do so, the chosen model pays this spell’s cost and ignores all Minor Injury and Downed Injury results, and cannot gain Blood Markers in any way, including paying the cost of any other Goetic Spells, until the end of its next activation.