Sniper Priest

(Unit)
Type: model
Category: Elite
Categories: Elite, New Antioch, Clergy
EntryId: dd59-a783-dbb5-242f
Hidden: false
Costs: 50 Ducats

Constraints:

max(roster): 2
Options (8)
Advancement:
Skills:

Profiles:

Unit MovementRangedMeleeArmourBase
Sniper Priest

6"/Infantry

+2 Dice

-1 Dice

0

25mm

Ability
Aim:

ACTION: A Sniper Priest can take an Aim ACTION. If they do so, take a Risky Success Roll for the model and add +2 DICE to the roll. If the roll is a Failure, nothing happens and the Sniper Priest’s Activation ends. If the roll is a Success or Critical Success, for the rest of the Activation, add +2 DICE to the Success Rolls for Ranged Attacks that are made by the Sniper Priest.

Absolute Faith:

Sniper Priests do not use their eyesight to aim at their enemies. The opposing player cannot spend BLOOD MARKERS to add -DICE to a Ranged Attack by a Sniper Priest.

Modifiers:

set hidden true
1+ selections of Expeditionary Forces of Abyssinia in roster (recursive)
set max(roster) 1
or
1+ selections of Stoßtruppen of the Free State of Prussia in roster (recursive)
and
1+ selections of Remnants of Byzantium in roster (recursive)
1199- Ducats of any in roster (recursive)
1199- limit::8d43-33fd-332d-17a6 of any in roster (recursive)
Used By (2)