| Unit | Movement | Ranged | Melee | Armour | Base |
|---|---|---|---|---|---|
| Shocktrooper | 6"/Infantry | +0 Dice | +1 Dice | 0 | 25mm |
| Ability |
|---|
| Shock Charge:
When you roll the Charge Bonus for a Shock Trooper, roll 1 extra D6 and use the single highest die to determine the bonus. |
| Assault Drill:
You can ignore the Effect of the HEAVY Keyword for 1 Melee Weapon that a Shock Trooper has. A Shock Trooper still cannot have more than 1 Weapon (of any type) with the HEAVY Keyword. |