| Unit | Movement | Ranged | Melee | Armour | Base |
|---|---|---|---|---|---|
| Combat Medic | 6"/Infantry | +0 Dice | +0 Dice | -1 | 25mm |
| Ability |
|---|
| Convent Conditioning:
The Medic is immune to FEAR. |
| Finish the Fallen:
Due their knowledge of anatomy and physiology, medics are experts at inflicting debilitating injuries and excruciating pain. Unless the target has the Keyword DEMONIC or BLACK GRAIL, add +1 BONUS DICE to any injury rolls the medic makes in melee against opponents who are Down. |
| Expert Medic:
The Medic adds +1 BONUS DICE whenever they use their Medi-Kit to aid friendly models. |
| Battlekit | Type | Range | Keywords | Rules |
|---|---|---|---|---|
| Standard Armour | Armour | - | -1 INJURY MODIFIER | - |