Daemon

(Group)
EntryId: 0adb-8c2e-bb6b-0b48
Hidden: false

Profiles:

Abilities
Daemon Rivalry:

Independent characters in this army cannot join units of Daemons belonging to a different Chaos God or units of Furies of Chaos.

Daemonic Assault:

No model in this army is ever placed on the battlefield during deployment. Instead, all of the units in the army always start the game in reserve, even in missions that do not normally allow this rule to be used. You must declare if any independent characters are on their own, counting as a seperate unit in reserve, or if they are joining a unit, in which case they and their unit are a single unit in reserve. The enemy deploys as normal.

At the beginning of your first turn, divide the army into two groups that must include, as much as possible, the same number of units. Then you must face the unfathomable judgement of the Gods of Chaos, and nominate which of the two groups you wish to make a 'Daemonic Assault' at the beginning of the battle. Pick one of the two groups and pray to the Dark Gods by rolling a D6. On a 3-6 the Powers of Chaos agree with your choice, but on a 1-2 they choose the other group.

The units in the group that has been chosen to make the Daemonic Assault arrive on your first turn, using the Deep Strike rules. The remaining units are held in reserve and their arrival is rolled for as normal. When a unit becomes available, it enters play by Deep Strike.

Fearless:

Fearless troops automatically pass all Morale and Pinning tests they are required to take, and will never fall back. They can however go to ground voluntarily. This special rule is gained by any independent character joining a fearless unit. However, as long as a fearless character stays with a unit that is not fearless, he loses this special rule. If a unit that is falling back suddenly gains this rule, it will automatically regroup at the beginning of its next Movement phase, regardless of all normal restrictions on regrouping.

Note: units with the Fearless ability are subject to the No Retreat! rule.

Eternal Warrior:

The model is immune to the effects of the Instant Death rule.

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