| Daemonic Gift |
|---|
| Blessing of the Blood God:
A Daemon has a 2+ Invulnerable save against wounds caused by psychic powers or force weapons. |
| Abilities |
|---|
| Furious Charge:
In a turn in which they assaulted into combat they add +1 to both their Initiative and Strength characteristics when attacking in close combat (note that this has no effect on the Initiative tests for sweeping advances). |