Warphead

(Unit)
Type: upgrade
Category: Characters
Categories: Characters, Orks
LinkId: 72e0-f374-ad03-4fd0
Hidden: false
Costs: 194 pts

Constraints:

max(roster): 1
Options (4)
Rules (2)
Minders - Weirdboy
Must remain in base contact with the Weirdboy at all times. If they are killed, the Weirdboy must move to the nearest table edge as fast as possible. Once he leaves the battle he will not come back
Madboyz and Warpheads
Madboyz can take Leadership tests using the Warphead's Leadership of 8 if he is within 2" of them, even though Madboyz can't normally benefit from another character's higher Leadership characteristic.

Profiles:

Unit Unit TypeMWSBSSTWIALD
Weirdboy

Wierdboy

4

4

4

4

4

1

3

2

7

Unit Psychic Level Psychic Level
Psychic Level 4

4

Used By (1)
Codex - Orks(Catalogue)