Teleport Jammer

(Entry)
Type: upgrade
LinkId: 98a3-5b1a-5ae0-6de6
Hidden: false
Costs: 20 pts

Constraints:

max(roster): 2
max: 1

Profiles:

Wargear
Teleport Jammer:

Anything teleporting to a spot within 36" of a model using a Teleport Jammer, the teleporting troops must roll for Scatter a second time from their original point target point. The teleporting tropps will be destroyed if they roll a double 1 or a double 2 on the distance roll for either scatter roll. No effect on psykers using their powers to teleport.

Used By (1)