Vortex Grenade

(Entry)
Type: upgrade
LinkId: 7c91-c4ca-8504-ae0f
Hidden: false
Costs: 50 pts

Constraints:

max: 2
max(roster): 2
Rules (1)
Vortex Grenade
Anything covered is automatically destroyed, anything partial is destroyed on a 4+. This includes vehicles, terrain, etc. If a vehicle is partially covered, each location on the vehicle covered by the vortex is hit on a D6 roll of 4+ — the vehicle‘s armour is penetrated automatically; roll for damage on the appropriate table with a +1 modifier.No armour save is possible at all. Vortex blocks out sight and cannot be fired through. At the beginning of each subsequent player turn roll a D6 and consult the below chart:

1-2: Vortex disappears
3-4: Vortex remains in play
5-6: Vortex moves D6" in a random direction determined with a scatter dice

Profiles:

Weapon - Missile / Grenade StrengthDamageSave ModifierBlast AreaSpecial
Vortex Grenade

-

-

-

1½" Radius

Vortex Grenade, 1 use only

Used By (1)