Toxin Grenade

(Entry)
Type:

upgrade

LinkId:

9339-9809-5c9d-f8e3

Hidden:

false

Costs: 15 pts

Constraints:

max(roster): 2
max: 1
Rules (1)
Toxin Grenade
Models affected by the template must roll to see if the toxin affects them — Space Marines, Eldar Aspect Warriors, Dreadnoughts, Terminators, and enclosed vehicles are immune to the effects. Imperial Guard, Squats, Eldar Guardians, Space Marine Scouts, and Orks in 'Eavy armour must roll a 1 or 2 on D6 to avoid the toxin‘s effects. Other models, Orks, and Gretchin must roll a 1 to avoid being affected. Affected models must roll a D6; on a 2+, they are slain regardless of their Wounds.

Profiles:

Weapon - Missile / Grenade StrengthDamageSave ModifierBlast AreaSpecial
Toxin Grenade

-

-

-

1½" Radius

Toxin Grenade, 1 use only

Used By (1)

Building an army? Create, validate and share your list with New Recruit, army builder for Warhammer 40,000 2nd Edition and many more games.

Try the builder