Corpse Guard

(Unit)
Type: model
Category: Elite
Categories: Elite, Black Grail, Fear, Negate Gas
EntryId: 7e0b-de14-f14c-8ea0
Hidden: false
Costs: 55 Ducats

Constraints:

max(roster): 3
Options (7)
Advancement:
Skills:
Rules (3)
Negate Gas
A model with the NEGATE Keyword is not affected by the specified Keyword’s Effect. For example, a model with NEGATE SHRAPNEL ignores the Effect of the SHRAPNEL Keyword.
Fear
Add -1 DICE to a Melee Attack that targets a model with this
Keyword. Models that cause FEAR are immune to FEAR themselves.
Critical
CRITICAL: Add +2 INJURY DICE instead of +1 INJURY DICE when a Critical Success is rolled for an attack made by a Weapon with this Keyword.

Profiles:

Unit MovementRangedMeleeArmourBase
Corpse Guard

6"/Infantry

+0 Dice

+1 Dice

0

32mm

Ability
Undead Fortitude:

Add -1 INJURY DICE to Injury Rolls for a Corpse Guard unless the attack has the FIRE Keyword.

Bodyguard:

If a friendly Cult of the Black Grail model within 1" of a Corpse Guard is hit by a Ranged Attack or Melee Attack, you can say that the Corpse Guard will take the hit. If you do so, make an Injury Roll for the Corpse Guard instead of the original target. This ability cannot be used against attacks that have the BLAST Keyword.

Parasitic Tick:

Whenever a Melee Attack made by a Corpse Guard causes any BLOOD MARKERS or INFECTION MARKERS to be placed on the target, you can remove up to 1 BLOOD MARKER or INFECTION MARKER from the attacking Corpse Guard model.

Modifiers:

set max(roster) 2
1+ selections of The Great Hunger in roster (recursive)
set name Desiccated Husks
1+ selections of The Great Hunger in roster (recursive)
set name Desiccated Husks in profiles.Unit
1+ selections of The Great Hunger in roster (recursive)