Pestilent Fang

(Entry)
Type: upgrade
EntryId: 6cee-3d21-3554-4c1d
Hidden: true
Costs: 15 Ducats

Constraints:

max(roster): 2
Rules (2)
Infection Markers
Some attacks by the weaponry of the Black Grail causes their opponents to suffer INFECTION MARKERS. These work exactly like BLOOD MARKERS, except if a model has one or more INFECTION MARKERS when activated, it gains + 1 INFECTION MARKER.


INFECTION MARKERS can be used to modify dice rolls exactly like BLOOD MARKERS. Use a different coloured dice (the more disgusting the better!) to indicate these markers and place them next to the infected model. A model may have up to six INFECTION MARKERS and six BLOOD MARKERS at the same time. If a model had any INFECTION MARKERS before, but has none when it is Activated, no new ones are added to the model – though it can still be re-infected by further attacks!
Heavy
If carrying a weapon, armour or equipment with this Keyword, the model cannot move/dash and shoot during its Activation, and the model cannot roll D6 and add it to the Charge move. A model can only carry one item with this Keyword.

Profiles:

Weapon TypeRangeKeywords
Pestilent Fang

2-Handed

Melee

+1 INJURY MODIFIER, HEAVY

Gnashing Blow: When a Melee Attack made with a Pestilent Fang causes 1 or more BLOOD MARKERS to be placed next to the target, place 1 INFECTION MARKER next to the target model.

Rotten Splinters: If the Success Roll for a Melee Attack made with a Pestilent Fang is a Critical Success then the Injury Roll for the Attack has the IGNORE ARMOUR Keyword.

Modifiers:

set hidden false
and
1+ selections of The Great Hunger in roster (recursive)
model is Elite