Parasite Grenades

(Entry)
Type: upgrade
EntryId: dc98-a4c1-0597-744b
Hidden: false
Costs: 15 Ducats

Constraints:

max: 1
Rules (2)
Assault
Ranged Attacks made with Weapons that have this Keyword do not prevent a model from Charging or making a Melee Attack during the same Activation.
Ignore [Modifier]
Ignore the Success Roll or Injury Roll modifier that is specified. For example, the Success Roll for an attack made with a Ranged Weapon that had the IGNORE COVER Keyword would not be affected by the -1 DICE modifier for a target that is in Cover.

Profiles:

Weapon TypeRangeKeywords
Parasite Grenades

Grenades

8"

ASSAULT, IGNORE COVER, IGNORE LONG RANGE

Terrifying Hallucinations: If a Parasite Grenade hits a target, after resolving the Injury Roll, you can move the target model 3". The move must be in a straight line, but can be in any direction, and can be used to make the model move within 1" of an enemy, make a retreat move, Climb, Jump, or Jump Down. The model cannot make a Diving Charge and does not count as charging if it finishes the move within 1" of an enemy model.