Locust Spitter

(Entry)
Type: upgrade
EntryId: 85ba-f5ac-54dd-1aa5
Hidden: true
Costs: 6 Glory Points

Constraints:

max(roster): 1
max: 1
Rules (1)
Ignore Armour
Ignore -INJURY DICE and -INJURY MODIFIERS for a target’s Armour Characteristic, and for any Armour or Shield pieces of Battlekit that it has, for attacks that have this Keyword.

Profiles:

Weapon TypeRangeKeywords
Locust Spitter

2-handed

24"

-1 INJURY DICE, IGNORE ARMOUR

Devouring Swarm: When a target is hit with the Locust Spitter, the mindless hunger of the Lord of Flies compels the swarm to continue devouring. If the Success Roll for a Ranged Attack made with Locust Spitter is a Success or Critical Success, after making the Injury Roll for the target, subtract the range to the target from 18". Then make another Injury Roll for the closest model (friend or foe) that is within this distance of the target model and has a line of sight to it (no Success Roll is required). After the second target’s Injury Roll has been made, the swarm moves on again, but this time the remaining distance it can travel is reduced by the distance between the first and second target, and it must target a new model that has not already been attacked. This carries on until the swarm either runs out of new target models it can reach and has a line of sight to, or the distance it is allowed to move is reduced to 0".

For example, if the range to the first target was 10", then after making an Injury Roll for the first target, the closest model that can see the first target and is within (18-10) = 8" of it would also be hit. If the second target was within 3" of the first, then after making the second Injury Roll , the closest model that has not yet been attacked, and which can see the second target and is within (18-10-3) = 5" of it would be hit, and so on.

Note that if the original attack was a Critical Success, the Injury Roll modifier only applies to the first Injury Roll; it does not apply to any subsequent models that are hit by the swarm. However, the -1 INJURY DICE and IGNORE ARMOUR Keywords apply to all of the Injury Rolls made.

Modifiers:

set hidden false
or
1+ selections of Equipment Only in roster (recursive)
1+ selections of Enabled in roster (recursive)
Used By (1)