Black Spot Rifle

(Entry)
Type:

upgrade

EntryId:

b7ef-33c1-721f-a55d

Hidden:

true

Costs: 25 Ducats

Constraints:

max(roster): 2
Options (1)
Bayonet Lug:
Rules (1)
Infection Markers
Some attacks by the weaponry of the Black Grail causes their opponents to suffer INFECTION MARKERS. These work exactly like BLOOD MARKERS, except if a model has one or more INFECTION MARKERS when activated, it gains + 1 INFECTION MARKER.


INFECTION MARKERS can be used to modify dice rolls exactly like BLOOD MARKERS. Use a different coloured dice (the more disgusting the better!) to indicate these markers and place them next to the infected model. A model may have up to six INFECTION MARKERS and six BLOOD MARKERS at the same time. If a model had any INFECTION MARKERS before, but has none when it is Activated, no new ones are added to the model – though it can still be re-infected by further attacks!

Profiles:

Weapon TypeRangeKeywords
Black Spot Rifle

2-Handed

24"

+1 DICE, INFECTION MARKERS

Fresh Meat: If an Injury Roll for a Ranged Attack made with a Black Spot Rifle does not take an enemy model Out of Action, a Ravenous within 12” of the attacking model can immediately carry out a Charge move. This Charge move does not stop that Ravenous from also being Activated in the same Turn (before or after this Charge move was made).

Modifiers:

set hidden false
and
1+ selections of The Great Hunger in roster (recursive)
model is Elite

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