Blasphemous Staff

(Entry)
Type: upgrade
EntryId: 22dc-8476-fd2c-183a
Hidden: false
Costs: 2 Glory Points

Constraints:

max: 1
Rules (2)
Critical
CRITICAL: Add +2 INJURY DICE instead of +1 INJURY DICE when a Critical Success is rolled for an attack made by a Weapon with this Keyword.
Fire
After making the Injury Roll for a Weapon with this Keyword, place 1 extra BLOOD MARKER next to the target model (even if the Injury Roll has No Effect)

Profiles:

Weapon TypeRangeKeywords
Blasphemous Staff

1-handed

Melee

FIRE, CRITICAL

Evil Power: Add +1 DICE to Success Rolls or Risky Success Rolls for a model with a Blasphemous Staff, apart from the Success Rolls for a Ranged or Melee Attack, or the Risky Success Roll to take a Dash ACTION.

Modifiers:

set hidden true
0 selections of Blasphemous Staff in model (recursive)