Unit | M | WS | BS | S | T | W | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|
Knight Moirax [1] (7+ Wounds Remaining) | 12" | 3+ | 3+ | 6 | 7 | 12 | 4 | 8 | 3+ |
Knight Moirax [2] (4-6 Wounds Remaining) | 10" | 4+ | 4+ | 6 | 7 | 12 | 4 | 8 | 3+ |
Knight Moirax [3] (1-3 Wounds Remaining) | 8" | 5+ | 5+ | 6 | 7 | 12 | 4 | 8 | 3+ |
Abilities |
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Protection Protocols:
Whilst this model is within 6" of any friendly |
Ion Shields:
Models in this unit have a 5+ invulnerable save against ranged attacks. |
Armiger Squadron:
The first time this unit is set up on the battlefield, if this unit contains more than one model, each model in this unit must be set up within 6" of at least one other model from this unit. From that point onwards, each model operates independently and is treated as a separate unit. |
Explosion | Dice Roll | Distance | Mortal Wounds |
---|---|---|---|
Explodes (Armiger) | 6+ | 6" | D3 |