If Armandus is the army commander, units within 18" may use his Leadership of 10 rather than just units within 12"
Any weapon that causes multiple damage which hits Armandus halves the number of wounds it inflicts (round fractions down, to a minimum of 1)
Armandus is totally immune to Fear and Terror tests and cannot be broken. Should a squad accompanied by Armandus flee, he will remain in place and become separated from the unit
May lead a squad in one of the Sacred Rites. +1 bonus to the roll
Helfire
4
6
5
3
2
19