upgrade
Infantry
Infantry, Kabal, Aeldari, Grenades, Hand of the Archon, Faction: Drukhari
0498-bbf7-e836-168e
false
| Abilities |
|---|
| Invulnerable Save:
This unit has a 6+ Invulnerable save |
| Assassins' Poisons (Pain):
In your Shooting phase or the Fight phase, when you select this unit to shoot or fight, you can spend 1 Pain token to Empower this unit. While Empowered, weapons equipped by models in this unit (excluding blast pistols, blasters and dark lances) have the [Lethal Hits] and [Precision] abilities. |
| Archon's Will:
At the start of the first battle round, select one objective marker on the battlefield. Until the end of the battle, while this unit is within range of that objective marker, unless this unit is Battle-shocked, models in this unit have a 5+ invulnerable save and an Objective Control characteristic of 3. |
| Archon's Retinue:
If this unit has a Leader unit attached to it during the Declare Battle Formations step, that Leader unit gains the Scouts 7" ability. |
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