Baleful Armaments (Pain)

(Entry)
Type: upgrade
EntryId: 31a3-c017-49a7-3fdb
Hidden: false
Costs: 1 Crusade Points1 Crusade: Battle Honours

Constraints:

max: 1
Rules (1)
Hazardous
Weapons with **[HAZARDOUS]** in their profile are known as Hazardous weapons. Each time a unit is selected to shoot or fight, after that unit has resolved all of its attacks, for each Hazardous weapon that targets were selected for when resolving those attacks, that unit must take one Hazardous test. To do so, roll one D6: on a 1, that test is failed. For each failed test you must resolve the following sequence (resolve each failed test one at a time): 

■ If possible, select one model in that unit that has lost one or more wounds and is equipped with one or more Hazardous weapons. 
■ Otherwise, if possible, select one model in that unit (excluding **^^Character^^** models) equipped with one or more Hazardous weapons. 
■ Otherwise, select one **^^Character^^** model in that unit equipped with one or more Hazardous weapons. 

If a model was selected, that unit suffers 3 mortal wounds and when allocating those mortal wounds, they must be allocated to the selected model. 

If a unit from a player’s army is selected as the target of the Fire Overwatch Stratagem in their opponent’s Charge phase, any mortal wounds inflicted by Hazardous tests are allocated after the charging unit has ended its Charge move.

Profiles:

Abilities
Baleful Armaments (Pain):

In your Shooting phase, when you select this unit to shoot, you can spend 1 Pain token to Empower this unit. While Empowered, ranged weapons equipped by models in this unit have the [HAZARDOUS] ability and each time an attack is made with such a weapon, add 1 to the Damage characteristic of that attack.

Modifiers:

ancestor is Titanic
set hidden true
ancestor is not Haemonculus Covens