| Abilities |
|---|
| Warp Terrors (Psychic):
Once per turn, at the start of your Command phase, Movement phase, Shooting phase, or Charge phase, or the Fight phase, you can select one enemy unit within 18" of this model. That unit must take a Battle-shock test, subtracting 1 from the test when it does so if it has one or more Warp counters. |