Spitefire

(Entry)
Type: upgrade
EntryId: aa28-2c45-9ee7-f70a
Hidden: false
Costs: 1 Crusade Points1 Crusade: Battle Honours

Constraints:

max: 1
Rules (2)
Rapid Fire
Weapons with **[RAPID FIRE X]** in their profile are known as Rapid Fire weapons. Each time such a weapon targets a unit within half that weapon’s range, the Attacks characteristic of that weapon is increased by the amount denoted by ‘x’.
Assault
Weapons with **[ASSAULT]** in their profile are known as Assault weapons. If a unit that Advanced this turn contains any models equipped with Assault weapons, it is still eligible to shoot in this turn’s Shooting phase. When such a unit is selected to shoot, you can only resolve attacks using Assault weapons its models are equipped with.

Profiles:

Abilities
Spitefire:

Assault weapons equipped by models in this unit have the [RAPID FIRE 1] ability. All other ranged weapons equipped by models in this unit have the [ASSAULT] ability.

Modifiers:

append Keywords Assault in root-entry.self.entries.recursive.profiles.Ranged Weapons
append Keywords Rapid Fire 1 in root-entry.self.entries.recursive.Assault Weapon.profiles.Ranged Weapons
append annotation Spitefire in root-entry.self.entries.recursive.profiles.Ranged Weapons
replace Keywords , Assault with undefined in root-entry.self.entries.recursive.Assault Weapon.profiles.Ranged Weapons
replace Keywords Assault with undefined in root-entry.self.entries.recursive.Assault Weapon.profiles.Ranged Weapons
ancestor is Titanic
set hidden true
ancestor is not Kabal