Fate-forged Weapon

(Entry)
Type: upgrade
EntryId: 247c-5357-828e-4cc5
Hidden: false
Costs: 3 Crusade Points1 Crusade: Battle Honours

Constraints:

max(roster): 1
Rules (1)
Devastating Wounds
Weapons with **[DEVASTATING WOUNDS]** in their profile are known as Devastating Wounds weapons. Each time an attack is made with such a weapon, if that attack scores a Critical Wound, no saving throw of any kind can be made against that attack (including invulnerable saving throws). Such attacks are only allocated to models after all other attacks made by the attacking unit have been allocated and resolved. After that attack is allocated and after any modifiers are applied, it inflicts a number of mortal wounds on the target equal to the Damage characteristic of that attack, instead of inflicting damage normally.

Profiles:

Abilities
Fate-forged Weapon:

Select one melee weapon equipped by the bearer (excluding a weapon that has been replaced by an Enhancement or Crusade Relic, or upgraded with any Battle Traits). That weapon is now a Crusade Relic and:

  • Each time an attack is made with it, you can re-roll the Wound roll.
  • Once per battle, at the start of the Fight phase, the bearer can unleash the power stored in that weapon. When they do, until the end of the turn, that weapon has the [DEVASTATING WOUNDS] ability and its Strength and Attacks characteristics are increased by a number equal to the current battle round number.

Modifiers:

add error Must upgrade a weapon to a Crusade Relic
and
0 selections of Fate-forged Weapon upgrade in root-entry (recursive)
1+ selections of Fate-forged Weapon in root-entry (recursive)
ancestor is Titanic
set hidden true
or
50- Crusade: Experience of any in root-entry (recursive)
and
1+ selections of Fate-forged Weapon in roster (recursive)
0 selections of Fate-forged Weapon in parent (recursive)