| Abilities |
|---|
| Righteous Zeal:
In your opponent's Shooting phase, each time an enemy unit has shot, if any models from this unit were destroyed as a result of those attacks, this unit can make a Righteous Zeal move. To do so, roll one D6 and add 2 to the result: models in this unit move a number of inches up to this result, but this unit must end that move as close as possible to the closest enemy unit (excluding Aircraft). When doing so, those models can be moved within Engagement Range of that enemy unit. This unit cannot make a Righteous Zeal move while it is Battle-shocked or within Engagement Range of one or more enemy units, and can only make one Righteous Zeal move per phase. |
| Attached Unit:
If a CHARACTER from your army with the Leader ability can be attached to an INTERCESSOR SQUAD, it can be attached to this unit instead. |