Archeotech Armament

(Entry)
Type: upgrade
EntryId: fc2c-d48f-7737-e6a3
Hidden: false
Costs: 1 Crusade Points1 Crusade: Battle Honours

Constraints:

max(roster): 1
Rules (1)
Hazardous
Weapons with [HAZARDOUS] in their profile are known as Hazardous weapons. Each time a unit is selected to shoot or fight, after that unit has resolved all of its attacks, for each Hazardous weapon that targets were selected for when resolving those attacks, that unit must take one Hazardous test. To do so, roll one D6: on a 1, that test is failed. For each failed test you must resolve the following sequence (resolve each failed test one at a time): 

■ If possible, select one model in that unit that has lost one or more wounds and is equipped with one or more Hazardous weapons. 
■ Otherwise, if possible, select one model in that unit (excluding CHARACTER models) equipped with one or more Hazardous weapons. 
■ Otherwise, select one CHARACTER model in that unit equipped with one or more Hazardous weapons. 

If a model was selected, that unit suffers 3 mortal wounds and when allocating those mortal wounds, they must be allocated to the selected model. 

If a unit from a player’s army is selected as the target of the Fire Overwatch Stratagem in their opponent’s Charge phase, any mortal wounds inflicted by Hazardous tests are allocated after the charging unit has ended its Charge move.

Profiles:

Abilities
Archeotech Armament:

Select one ranged weapon equipped by the bearer (excluding a weapon that has been replaced by an Enhancement or upgraded using the Weapons Modifications Battle Honour). That weapon is now a Crusade Relic; improve its Strength, Armour Penetration and Damage characteristics by 1, and that weapon has the [HAZARDOUS] ability.

Modifiers:

set hidden true
and
1+ selections of Archeotech Armament in roster (recursive)
0 selections of Archeotech Armament in parent (recursive)