| Unit | Movement | Ranged | Melee | Armour | Base |
|---|---|---|---|---|---|
| Homunculus | 6"/Infantry | +0 Dice | +0 Dice | 0 | 25mm |
| Ability |
|---|
| Artificial Life:
Add -1 DICE to Injury Rolls for a Takwin Homunculus. |
| Pummeling Blows:
A Takwin Homunculus can make a Melee Attack even though it does not have any Melee Weapons. |
| Re-creation:
If a Takwin Homunculus is killed in the post-battle sequence, you do not have to remove it from your roster. Instead, you can spend 40 ducats in the following Quartermaster Step to leave it on the Roster. |