Bow of Alamut

(Entry)
Type: upgrade
EntryId: b9c5-9ea8-b9e0-00ac
Hidden: true
Costs: 50 Ducats

Constraints:

max(roster): 1
Rules (3)
Critical
CRITICAL: Add +2 INJURY DICE instead of +1 INJURY DICE when a Critical Success is rolled for an attack made by a Weapon with this Keyword.
Ignore Armour
Ignore -INJURY DICE and -INJURY MODIFIERS for a target’s Armour Characteristic, and for any Armour or Shield pieces of Battlekit that it has, for attacks that have this Keyword.
Assault
Ranged Attacks made with Weapons that have this Keyword do not prevent a model from Charging or making a Melee Attack during the same Activation.

Profiles:

Weapon TypeRangeKeywords
Bow of Alamut

2-handed

40"

ASSAULT, CRITICAL, IGNORE ARMOUR

Temporal Slipstream: If a Ranged Attack made with this Weapon causes any BLOOD MARKERS to be placed on the target model, you can immediately redeploy the attacking model within 1" of the target model, regardless of the distance or any intervening obstacles. Note that if the attack takes the target Out of Action, no BLOOD MARKERS are placed and this ability cannot be used.

Modifiers:

set hidden false
and
1+ selections of Fida’i of Alamut – The Cabal of Assassins in roster (recursive)