Homunculus

(Entry)
Type: model
Categories: Troop
EntryId: feab-369d-5285-ea19
Hidden: false
Costs: 40 Ducats

Constraints:

max: 1
Options (5)
Rules (1)
Golem
A model with this Keyword treats an Out of Action result from the Injury Roll Table as a Down result unless the result was caused by a Bloodbath Roll. In addition, you cannot remove BLOOD MARKERS from a friendly model with this Keyword (the opposing player can use them normally). Finally, a model with this Keyword has the NEGATE FEAR and NEGATE GAS Keywords.

Profiles:

Unit MovementRangedMeleeArmourBase
Homunculus

6"/Infantry

+0 Dice

+0 Dice

0

25mm

Ability
Re-creation:

If a Takwin Homunculus is killed in the post-battle sequence, you do not have to remove it from your roster. Instead, you can spend 40 ducats in the following Quartermaster Step to leave it on the Roster.

Artificial Life:

Add -1 DICE to Injury Rolls for a Tawkin Homunculus.

Pummeling Blows:

A Takwin Homunculus can make a Melee Attack even though it does not have any Melee Weapons.

Modifiers:

add category Fear
1+ selections of Terrifying Appearance in self (recursive)
add category Strong
1+ selections of Inhuman Strength in self (recursive)
add category Tough
1+ selections of Massive Size in self (recursive)
Used By (1)
Black Grail(Catalogue)